v0.7.0
Polish pass
2026-08-06- •New settings menu: sound, music, vibration, and high-contrast toggles
- •A short procedural ambient music loop, off by default until you toggle it on
- •Colorblind-safe fixes across Fourfall, Tank Tactics, Orb Hockey, Pocket Shots, and Tile Rush — shapes and labels now back up every color
- •Keyboard support for Orb Hockey's paddle (arrow keys)
- •Screen-reader labels added to every game board that was missing one
- •A landscape-orientation hint on physics-heavy games, and a fullscreen toggle in the game header
- •Custom error and "not found" pages instead of framework defaults
- •Idle rooms now actually get cleaned up on a schedule (they always had the code, just never a trigger)
v0.6.0
Accounts and progression
2026-08-05- •Link an email or Google account to a guest session without losing any stats — same profile, same history
- •Achievements: first win, a 3-win streak in one room, wins across 5+ games, a big Word Clash round, a fast Grid Three win
- •Match history, recent opponents, and a favorite game, all tracked automatically
- •Per-game leaderboards instead of one mixed list
- •Fixed a real bug where finished matches could disappear from history within 30 minutes
v0.5.0
Quick Draw & Tile Rush
2026-08-05- •Quick Draw: rotating-artist drawing and guessing, live stroke sync, speed-based scoring
- •Tile Rush: match-and-clear puzzle race with row/column clears, shuffle, multiplier, and a progress-hiding freeze power-up
- •Bots for both, so solo mode works even for games built around multiple players
v0.4.0
Pocket Shots & Orb Hockey
2026-08-05- •Pocket Shots: an original 8-ball-style billiards game with real ball-collision physics
- •Orb Hockey: the platform's first real-time game — live paddle sync over Supabase Realtime Broadcast, not just turn-based actions
v0.3.0
Physics games
2026-08-05- •Bounce Cup, Mini Hoops, and Tank Tactics — all sharing one deterministic projectile physics engine
- •Five distinct shell types in Tank Tactics, each with real physics differences
- •A shared seed means every shot replays identically for every spectator
v0.2.0
First playable games
2026-08-05- •Grid Three, Fourfall, and Word Clash — fully multiplayer, with bots for solo play
- •The server-authoritative match engine every later game builds on
- •Procedurally generated sound effects — no external audio files anywhere on the platform
v0.1.0
Foundation
2026-08-05- •Create a room, share a code, join without an account
- •Guests are real (anonymous) accounts under the hood, so stats aren't fake and RLS is real
- •The design system, lobby, and reconnection handling everything else was built on